Monday, May 19, 2014
Looking for Unity coders
We're looking for further Unity coders to bring the turn-based combat system to life. If you're interested please check this (German) job ad:
Saturday, May 17, 2014
Aborakon @ Games Bavaria Vernissage 2014
| The Aborakon booth at the Games Bavaria Vernissage 2014 in Munich. | 
| Visitors had the chance to play the latest prototype featuring 1vs1 hot seat turn-based combat... | 
| ... on the beach! | 
| The guys from Fairytale Distillery showing their PvP Sandbox MMORPG Das Tal. | 
| In the latest Aborakon build was also the new distance system included, giving the player an easier overview about the weapons and their range. | 
| Several hundred (someone said over 500?) visitors took the chance yesterday to check out Munich's local game development scene. | 
| Young folks brooding over big pixels and their function. | 
| Next to the Aborakon booth: Glasses by Bit2Good, a crazy side scroller about a steampunk wheelchair with great artwork by Sarah, one of the Item Shop ladies. On the right you can see a lonely laptop running stuff about the upcoming action RPG Sacred 3. | 
| On stage: Robin, Community Manager from Werk1, talking about importance of games. On display: Knight's armor to heavy for Scotch tape. | 
| More visitors trying out pixel combat stuff. | 
| Visitors exploring the flowchart plot "explaining" the rules of combat. | 
| It was a great pleasure having so many people around playing the protoype. Lots of valuable feedback! | 
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